Follow the Chevrons
New
- Every quest up to Curdle the Bile now guides you: chevrons bounce toward what they point at, objectives glow, and the shop’s BUY button gets a gold halo.
- Choose how fast guidance arrives in settings: Off, Wait 30s, or Immediate.
- The Compressor modal is split into Production and Upgrades tabs, with lanes and before-and-after upgrade tooltips.
- A hide-props toggle joins the utility square when pipe view unlocks, so you can see your pipes without the furniture.
- Rooms wear matched intact and damaged finishes, with nine muted haunted wallpapers and worn floors.
- The street repeats over a shorter loop, with blue mist drifting between the houses.
- Puking has its own volume slider in settings.
- The drifter page has Tutorial Hints, and SKIP INTRO sits beside the start button.
- “Disconnected!” floats over a machine that loses its pipe.
- Guests who have just been sick show their immunity window over their heads.
Changes
- The Mummy’s wrap is no longer contagious.
- The Toot is wider and lingers longer.
- Guests arriving from outside wait at the entrance, and the resource bar counts them.
- The Compressor’s INPUTS live on the production tab, and its tooltips are shorter.
- The Compressor modal sits centred on the screen.
- An unaffordable ware is greyed out less, and its price stays in plain ink.
- Ghost Five’s resting spot is a darker circular marker.
- A patron’s reputation stays hidden on their shop page until Act 3.
- Reward banners keep the multiplier’s x lowercase: SCREAMS x10.
- The red house is back as the app icon.
- Washroom tiles are calmer, and pantry, bathroom and dungeon grout is darker.
- The Shadow Lounge’s speakeasy props have been nudged into place.
Fixes
- Guests who refuse to vomit no longer get stuck refusing forever.
- The street wraparound no longer teleports you out of a wide house.
- Front-yard doorways stay sealed while the house reveals itself.
- Pressing A on a pad presses the shop’s BUY button instead of buying past it.
- A room’s build reveal runs at full speed even with a placement preview up.
- Placing an item responds at the same pace whatever the game speed.
- Compressor steam hides along with its storey.
- The hide-props toggle has its armchair icon back.
- Newly built rooms pick up the house’s finish.
- The cloud save conflict buttons share the row instead of spilling off it.